Untitled Rodent Project

urp

About the Game...


As members of the experimental Game Boy Advance group, a spin-off of the standard CS211 compiler project, our three-person team was given approximately a month to develop an original game for the Nintendo Game Boy Advance. Our group, consisting of two sophomores and one freshman, designed and developed the game Untitled Rodent Project.

The game gives the player control of a small squirrel on the Cornell campus. As a squirrel, the most important thing to the player's livelihood is naturally scurrying about campus to collect and store nuts for the upcoming winter. The player uses a compass to locate hidden golden nuts from their hiding places near landmarks on the Cornell campus map. Clues are provided to point the player in the right direction. At the end of a level, the player delivers the stored nuts to a hidden hiding place in order to win.

The game was written in C and is played on the Nintendo GBA using the standard directional pad and two-button interface.

Screenshots...

screenshot_1         screenshot_2

Downloads...

binary  urp.gba
emulator  vba download page

Project Members...

Zoe Chiang (lzc2 [at] cornell.edu)
Zach Lipton (zach [at] zachlipton.com)
Chuck Sakoda (cms235 [at] cornell.edu)

Instructor...

David I. Schwartz